Profile PictureKristian Kebbe

Next Gen Destruction Toolkit for Unreal Engine 5

$44.99
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The Next Gen Destruction Toolkit is a simple-to-use framework for integrating Chaos Destruction into your Unreal Engine 5 project. It provides easy to use data asset-based definitions for destructibles that allow self-contained responses to bullet impacts, breaking, trailing etc. This allows a user to very quickly create a destructible and populate its behaviours with realistic breaking behaviour, particle effects and sounds.

Features:

  •  Data Asset-driven for creation of new destructible assets in minutes
  •  Surface-type driven effects, with physical materials determining on-hit particle VFX and sound
  •  Numerous example assets
  • High-fidelity models and FX designed with Nanite and Lumen in mind
  • Utilizes the Chaos Data Interface in Niagara to trigger particle effects from breaking and trailing events


Documentation
Discord support channel
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TRAILER | TUTORIAL PLAYLIST

Supported engine versions:
5.1.x
5.3.1

Important info/notes: Please note that this asset is designed to make use of the graphics features introduced in UE5: Nanite, Lumen, and VSM. There is a 'performance consideration' map that goes over performance optimization for lower-end hardware, but it should be noted that the majority of assets currently are designed with Nanite in mind.

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A simple-to-use framework for quickly adding destructible props to your Unreal project

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$44.99

Next Gen Destruction Toolkit for Unreal Engine 5

0 ratings
Add to cart